First ever Game Jam entry.  Theme is Gameboy and Space, you were limited to 4 colors and the 160x144 space and you only had the 4 direction buttons, A, B and start and select.

The game was supposed to be you would try to move boxes out of your house into a moving truck.  Kindof like tetris but not falling pieces, you move them into the truck.  Right now all you can do is move the "cursor" around to select items using the WASD or arrow keys, you can select the part of the shapes that have a black square in them with the space bar.  You would have rotated with the R key but that's not yet implemented.  Gamepad should work with DPad and A button to select and place the pieces.

There is only one "level" and you "win" by placing all the pieces in the moving truck.

I meant to add a timer and a score for how full you get the truck but didn't get that far.  Also wasn't able to add any good music or sound effects.

I didn't get as far as I would have liked due to trying to learn Godot 4 (am a Unity game dev) and it took me a while to figure out how to do limited pixel viewport and pixel art for the limited color and pixel space.  At least I figured out a workaround for the bug I ran into with TileMaps.  LOL

StatusPrototype
PlatformsHTML5
Authormle_ii
GenrePuzzle
Made withGodot
TagsGame Boy, GBJam
Average sessionA few minutes
InputsKeyboard, Gamepad (any)

Comments

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(+1)

That's a good idea for the game and that mechanics is very well worked, i think you miss to add a UI for the game and a small tutorial for the persons who play this don't confuse with the controls, by the way, the game is awesome and a good idea for the theme jam, congratulations :D

(+1)

Thank you.  Yeah, so much more I wanted to add but ran out of time.  :(  I'm going to try to make a more polished version of what I had intended.  Though it might just be enough of what my plans for the Jam would have been had I done things in a more timely basis but keep within that jam scope.